The both are true, but calling myself an "artist" took me few years, and some pretty difficult projects.
Worked on so many projects for clients around the world - Game models, visualizations, VFX for music videos and of course my own movies :)
Mostly worked as 2D artist for web-based strategy game. Painting playable environments and modeling 3D soldiers.
We have worked mostly on hidden-object games. Designing and preparing 3D scenes on some retouching in PS.
My first experience with A rated first person RPG, later cancelled due to studio problems. I have worked as a environment artist, buildings, props and vegetation.
Part time job, modeling and texturing really lowpoly buildings for golf simulator.
Im studying Visual Effects at Film and Television Faculty at VSMU.